v-Fishing | Open Source

v-Fishing | Open Source

€34.99

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🎣 Introduction
Valenor Fishing Job System is a fully immersive and interactive fishing system designed for RedM roleplay servers.
It transforms fishing from a simple idle activity into a skill-based, atmospheric, and rewarding profession that fits perfectly into the world of Red Dead Redemption.

Built with realism and roleplay depth in mind, the system turns every fishing attempt into a tense and engaging moment where timing, patience, and equipment matter.
Fishing becomes a true job β€” not just a mechanic.

From cinematic visuals to interactive gameplay flow, Valenor Fishing is designed to feel alive.


πŸŽ₯ Cinematic Fishing Experience
Fishing is presented with a clean, modern, and immersive UI that enhances focus and atmosphere without breaking immersion.

Key features include:

  • Cinematic fishing UI inspired by Red Dead aesthetics
  • Smooth animations and transitions
  • Atmospheric background visuals (water, fog, lighting)
  • Clear interaction prompts and feedback
  • Minimalist, lore-friendly design

Every catch feels earned, immersive, and satisfying β€” perfect for serious RP servers.


🎯 Skill-Based Fishing Gameplay
Fishing is not RNG-only. Players must actively engage with the system.

The gameplay includes:

  • Interactive fishing mini-game
  • Timing-based hook mechanics
  • Tension and progress indicators
  • Success / fail feedback
  • Equipment impact (rod, bait, upgrades)

This creates a balanced system where experience and skill directly affect success, making fishing both relaxing and competitive.


πŸ›’ Integrated Fish Market & Economy
The system includes a built-in fishing economy designed for roleplay balance.

Features include:

  • Fish selling system (Fish Market)
  • Buyable fishing equipment & bait
  • Configurable prices and rewards
  • Inventory-based item handling
  • Framework-friendly economy logic

Perfect for servers that value player-driven jobs and realistic income flow.


πŸŽ›οΈ Fully Customizable & Configurable
Every aspect of the fishing system can be adjusted via config files:

  • Fish types & rarity
  • Catch difficulty
  • UI layout & positioning
  • Keybinds and interaction logic
  • Rewards, prices, and economy balance
  • Visual themes & colors
  • Framework support (VORP / RSG )

The system is easy to adapt to any server style β€” from casual RP to hardcore realism.


βš™οΈ Optimized Performance
Designed with performance in mind.

  • Lightweight and stable
  • Runs at 0.00–0.01ms
  • Client-side optimized logic
  • Safe for high-population servers

No unnecessary loops, no heavy ticks β€” just smooth gameplay.

[Tags: VORP, RSG]

[CarouselImage: https://files.catbox.moe/zuus1d.png ]

[Images: ]


[Youtube: https://youtu.be/o6QGr-LziFM ]

[Onesync: true]

[Server: Artifacts +1700]

[Requirements: VORP, RSG]

[Frameworks: VORP, RSG]

[Tags: VORP, RSG]

[CarouselImage: https://files.catbox.moe/zuus1d.png Β ]

[Images: ]

[Youtube:Β https://youtu.be/o6QGr-LziFM ]

[Onesync: true]

[Server: Artifacts +1700]

[Requirements: VORP , RSG]

[Frameworks: VORP , RSG]