📘 Introduction
Valenor Scene System is a node-based scene creator for RedM that lets you build interactive world events with props, prompts, dialogues, texts, sounds, actions, and optional editor compositions from a single workflow.
[Features: Node Graph Scene Builder, Connect props prompts dialogue groups dialogue lines sounds texts actions and editor scenes in one visual logic flow.]
[Features: Prop Runtime, Spawn and manage placed props in-world with saved transform data.]
[Features: Dialogue System, Runtime dialogue UI with NPC-based lines choices and connected next-node logic.]
[Features: Key Prompts, Trigger scenes through in-world prompt nodes linked to other content.]
[Features: Ambient Sounds, Play and chain ambient sounds including prop-attached sound usage.]
[Features: Runtime Actions, Trigger item weapon job notify and other action results from the same graph.]
[Features: Save/Import/Live Update, Save scenes to SQL import by scene code and broadcast runtime updates live.]
[Features: Permission System, Editor access can be restricted by jobs groups or identifiers.]
[Features: Optional v-editor Support, Start v-editor compositions from inside the node system when available.]
[Features: VORP + RSG Ready, Bridge-based support for both major RedM frameworks.]
Built for servers that want cinematic interactive world scenes instead of static placements.
[Tags: VORP, RSG]
[CarouselImage: ]
[Recommended Products]
[Populer Product]
[Youtube: https://www.youtube.com/watch?v=FOiWmmtRhy0]
[Onesync: true]
[Server: Artifacts +1700]
[Requirements: oxmysql, xsound, object_gizmo]
[Frameworks: VORP, RSG]