v-Scene | Open Source

v-Scene | Open Source

€49.99

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📘 Introduction

Valenor Scene System is a node-based scene creator for RedM that lets you build interactive world events with props, prompts, dialogues, texts, sounds, actions, and optional editor compositions from a single workflow.

[Features: Node Graph Scene Builder, Connect props prompts dialogue groups dialogue lines sounds texts actions and editor scenes in one visual logic flow.]

[Features: Prop Runtime, Spawn and manage placed props in-world with saved transform data.]

[Features: Dialogue System, Runtime dialogue UI with NPC-based lines choices and connected next-node logic.]

[Features: Key Prompts, Trigger scenes through in-world prompt nodes linked to other content.]

[Features: Ambient Sounds, Play and chain ambient sounds including prop-attached sound usage.]

[Features: Runtime Actions, Trigger item weapon job notify and other action results from the same graph.]

[Features: Save/Import/Live Update, Save scenes to SQL import by scene code and broadcast runtime updates live.]

[Features: Permission System, Editor access can be restricted by jobs groups or identifiers.]

[Features: Optional v-editor Support, Start v-editor compositions from inside the node system when available.]

[Features: VORP + RSG Ready, Bridge-based support for both major RedM frameworks.]

Built for servers that want cinematic interactive world scenes instead of static placements.

[Tags: VORP, RSG]

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[Onesync: true]

[Server: Artifacts +1700]

[Requirements: oxmysql, xsound, object_gizmo]

[Frameworks: VORP, RSG]